
Our lab is currently investigating the potential of VR technologies to enhance behavioral health and reduce stress. We have constructed a nature-inspired VR environment with digital scents that will be dispersed based on the user’s location in the VR environment. To measure levels of stress, we are using a combination of subjective questionnaires and physiological measurements, such as electrodermal activity. We hope to see that the addition of olfactory stimuli will further immerse the user and more effectively reduce stress. Preliminary experiments have delivered promising results, and future work will incorporate stimuli for additional senses.
VR also has the potential to aid in fulfilling astronauts’ social needs. Previous investigations have shown that multiplayer games in traditional digital mediums can increase social connectedness. We hypothesize that this effect could be enhanced through the use of VR. We aim to study VR multiplayer games and compare the effect of VR versus other digital mediums on increasing social connectedness. Additionally, we will use physiological and subjective data collected from these experiments to produce machine learning algorithms that could predict individual responses to stress and possibly aid in the selection of astronauts.